

Anyone drawn to him by this song is murdered, either by beheading or by being turned to stone. Several versions of this story exist, but the common theme is Lord Halewijn, an evil being referred to as a demon, faery lord or magician who sings a magical, luring song. If aggravated, Witte Wieven are known to roast and eat cats, make people disappear by spiriting them away, and are known to steal babies from their cradles, never to be returned.Įlements of this ancient, terrifying tale date back to the 7th century AD, and is one of the oldest Dutch folk songs recorded. Appearing in white garments, often in groups of three, who could help or hinder people who encounter them. These White Women or Wise Women appear in stories from various parts of western Europe, dating back to at least the 7th century, pre-Christian era. Once captured, the Nekker sucks its victim’s blood using a hook and then captures the soul in an upside-down urn. This beast preys on children who get too close to water, or on adults who are lured to water by the demon disguised as a drowning child in need of help. The Nekker has many names, including Nyx, Williger, Icker and more, and is most commonly described as a large, shape-shifting water demon. Stories of the Nekker, discussed further below, are believed to have roots in the legend of Old Red Eyes.

During the 20th century, a new monster grew from the legend of Old Red Eyes. This beast is best known for stealing children from their beds and then eating them. Traditionally, this cannibalistic shapeshifter appears as both a large 7 foot / 2.1-meter tall man and as a large black dog with fiery red eyes. Whether fans are familiar with these folktales or not, the stories behind these monsters serve the same purposes - sometimes they are meant to teach moral lessons, encourage children to behave or to appeal to the internal fears of people, providing thrilling entertainment. While these monsters are familiar to fans in Europe, Black Legend may be the first encounter players around the world have with characters like ‘Old Red Eyes’, providing the opportunity to explore and experience new legends for the first time. “The creatures we’ve chosen are a perfect fit for the world we’ve built, and really add to the immersive, story-based experience we want players to have with the game.” “These stories have survived for centuries because they speak to something within us and resonate with human experience, and we’re excited to put a spotlight on Belgian and Dutch folk stories in Black Legend ,” said Menno van der Heijden, Black Legend Creative Director. Based on Belgian and Dutch folklore, these stories and the monsters that emerge from them have ancient roots, predating the Early Middle Ages. Get a first-look at some of the enemies players will face while traversing the cursed city of Grant, and dig into the history behind some of these brutal beasts.įor fans of rich historic storytelling, one of the most exciting aspects of Black Legend are the creatures inspired by centuries-old stories, respun in a unique way.

Geel, Belgium, Ma-In anticipation of Black Legend’s upcoming release date announcement, Warcave has revealed details on some of the game’s most intriguing foes. Having had hands-on time with an early version of the game, I’m very interested to see more.įrom Shapeshifting Child-Stealers to Murderous Musicians-Warcave is Ready to Reveal Enemies in Their Upcoming Strategic RPG, Black Legend An evil fog suffocates the city of Grant, but breathes life into malevolent monsters from traditional folklore In the case of Black Legend, that means new monsters inspired by stories we’ve maybe heard of, but aren’t all that familiar with. The great thing about having a game developed in a place like Belgium, not typically a hotbed of gaming development, is that we North American gamers get to see different influences.
